The presentation started with an introduction to living architecture, the practice of growing houses out of trees. For planning projects, visualization is important. During the second part of the presentation, we looked into SpeedTree, a software for designing trees in 3D. It is primarily used in the gaming and movie industries. We created a simple tree. We also looked at a commercial 3D model of a banyan tree as well as an alternative attempt with more realistic prop roots (pictured). The presentation ended with a discussion about the future of hacking nature for architecture, including possibilities such as genetic engineering.